![]() While the game will give you a small square of territory for free, you’ll need to fence in more space on the map to claim more, so that you have more room to build cannons. The game will surround that castle with walls, which claims it and the ground around it as your territory. When you start a new game of Rampart, you’ll first select one of several battlefields you’ll be attempting to conquer, and from there, which castle on the battlefield you want to take control of first. At its core, it’s an interesting mixture of puzzle game and a shooter, and while it’s got a high skill ceiling, it’s a generally successful experiment. ![]() About the only real way to describe is like some kind of cross between Tetris and a very early tower defense, and even that description doesn’t feel entirely accurate. Atari’s Rampart is like nothing else of its time, and even now, there’s hardly much else like it at all. This trend is why it’s always important to notice the games that do their own thing entirely. Ever since Space Invaders, arcade developers always try to follow the hottest thing on the market. More than any other form of gaming, arcade games tend to stick to trends.
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